Home
last modified time | relevance | path

Searched refs:requireGpuShader5 (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp784 static inline bool requireGpuShader5 (GatherType gatherType) in requireGpuShader5() function
1002 …static glu::VertexSource genVertexShaderSource (bool requireGpuShader5, int numTexCoordComponen…
1003 …static glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, int numTexCoordComp…
1090 glu::VertexSource TextureGatherCase::genVertexShaderSource (bool requireGpuShader5, int numTexCoord… in genVertexShaderSource() argument
1095 + string(requireGpuShader5 ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in genVertexShaderSource()
1112 glu::FragmentSource TextureGatherCase::genFragmentShaderSource (bool requireGpuShader5, in genFragmentShaderSource() argument
1126 + string(requireGpuShader5 ? "#extension GL_EXT_gpu_shader5 : require\n" : "") + in genFragmentShaderSource()
1227 …return glu::ProgramSources() << genVertexShaderSource(requireGpuShader5(gatherType), numDims, isDy… in genProgramSources()
1228 …<< genFragmentShaderSource(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNorma… in genProgramSources()
1239 …if (requireGpuShader5(m_gatherType) && !m_context.getContextInfo().isExtensionSupported("GL_EXT_gp… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp801 static inline bool requireGpuShader5 (GatherType gatherType, OffsetSize offsetSize) in requireGpuShader5() function
1167 if (requireGpuShader5(m_baseParams.gatherType, m_baseParams.offsetSize)) in init()
1411 glu::VertexSource genVertexShaderSource (bool requireGpuShader5, int numTexCoordComponents, bool us… in genVertexShaderSource() argument
1420 if (requireGpuShader5) in genVertexShaderSource()
1450 glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, in genFragmentShaderSource() argument
1474 if (requireGpuShader5) in genFragmentShaderSource()
1642 …glu::VertexSource vert = genVertexShaderSource(requireGpuShader5(baseParams.gatherType, baseP… in genGatherPrograms()
1650 …glu::FragmentSource frag = genFragmentShaderSource(requireGpuShader5(baseParams.gatherType, ba… in genGatherPrograms()