Searched refs:resetBound (Results 1 – 6 of 6) sorted by relevance
16 fTexture->resetBound(this); in setTexture()
25 void resetBound() { fBound = false; } in resetBound() function
33 void resetBound(GrTextureUnitObj *referee) { in resetBound() function
37 void resetBound() { fBound = false; } in resetBound() function
48 void resetBound() { fBound = false; } in resetBound() function
1066 fBoundBuffers[buffIdx]->resetBound(); in setBuffer()1099 fFrameBuffer->resetBound(); in setFrameBuffer()1121 fRenderBuffer->resetBound(); in setRenderBuffer()