Searched refs:resourceFlags (Results 1 – 1 of 1) sorted by relevance
7741 deUint32 resourceFlags) in createShaderAccessImageTests() argument7783 DE_ASSERT((s_imageTypes[ndx].flags & resourceFlags) == 0u); in createShaderAccessImageTests()7800 s_imageTypes[ndx].flags | resourceFlags)); in createShaderAccessImageTests()7811 deUint32 resourceFlags) in createShaderAccessTexelBufferTests() argument7813 DE_ASSERT(resourceFlags == 0); in createShaderAccessTexelBufferTests()7814 DE_UNREF(resourceFlags); in createShaderAccessTexelBufferTests()7852 deUint32 resourceFlags) in createShaderAccessBufferTests() argument7854 DE_ASSERT(resourceFlags == 0u); in createShaderAccessBufferTests()7855 DE_UNREF(resourceFlags); in createShaderAccessBufferTests()8063 deUint32 resourceFlags); in createShaderAccessTests()