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Searched refs:returnValueTexture (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp1940 …const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values ar… in iterate() local
1953 …log << TestLog::Message << "// Created a texture (name " << *returnValueTexture << ") to which the… in iterate()
1991 glLog.glBindTexture(textureTargetGL, *returnValueTexture); in iterate()
1999 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate()
2071 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate()
2341 …const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values ar… in iterate() local
2356 …log << TestLog::Message << "// Created a texture (name " << *returnValueTexture << ") to which the… in iterate()
2392 glLog.glBindTexture(textureTargetGL, *returnValueTexture); in iterate()
2400 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate()
2470 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate()