Searched refs:returnValueTexture (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1940 …const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values ar… in iterate() local 1953 …log << TestLog::Message << "// Created a texture (name " << *returnValueTexture << ") to which the… in iterate() 1991 glLog.glBindTexture(textureTargetGL, *returnValueTexture); in iterate() 1999 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2071 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate() 2341 …const glu::Texture returnValueTexture (renderCtx); //!< Texture into which the return values ar… in iterate() local 2356 …log << TestLog::Message << "// Created a texture (name " << *returnValueTexture << ") to which the… in iterate() 2392 glLog.glBindTexture(textureTargetGL, *returnValueTexture); in iterate() 2400 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2470 : m_caseType == ATOMIC_OPERATION_CASE_TYPE_RETURN_VALUES ? *returnValueTexture in iterate()
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