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Searched refs:rgbaMask (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.hpp78 …lear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
83 …lear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask);
DBlitter.cpp33 …clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() argument
35 if(fastClear(pixel, format, dest, dRect, rgbaMask)) in clear()
41 …Blitter::Options clearOptions = static_cast<sw::Blitter::Options>((rgbaMask & 0xF) | CLEAR_OPERATI… in clear()
48 …Clear(void* pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear() argument
66 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
72 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
79 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
86 if((rgbaMask & 0x7) != 0x7) return false; in fastClear()
93 if((rgbaMask & 0xF) != 0xF) return false; in fastClear()
DPixelProcessor.hpp251 void setColorWriteMask(int index, int rgbaMask);
DRenderer.hpp329 void clear(void *value, Format format, Surface *dest, const Rect &rect, unsigned int rgbaMask);
DPixelProcessor.cpp573 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask() argument
575 context->setColorWriteMask(index, rgbaMask); in setColorWriteMask()
DRenderer.cpp675 …rer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear() argument
682 blitter->clear(value, format, dest, rect, rgbaMask); in clear()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.hpp49 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
DDevice.cpp162 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
164 if(!renderTarget || !rgbaMask) in clearColor()
182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
DContext.cpp2681 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local
2686 if(rgbaMask != 0) in clear()
2688 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
/external/swiftshader/src/OpenGL/libGL/
DDevice.hpp57 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
DDevice.cpp197 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
199 if(!renderTarget || !rgbaMask) in clearColor()
217 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); in clearColor()
DContext.cpp2396 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local
2401 if(rgbaMask != 0) in clear()
2403 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp58 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
DDevice.cpp188 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor() argument
190 if(!rgbaMask) in clearColor()
212 clear(rgba, FORMAT_A32B32G32R32F, renderTarget[i], clearRect, rgbaMask); in clearColor()
DContext.cpp3295 unsigned int rgbaMask = getColorMask(); in clear() local
3297 if(rgbaMask != 0) in clear()
3299 …mState.colorClearValue.green, mState.colorClearValue.blue, mState.colorClearValue.alpha, rgbaMask); in clear()
3324 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local
3325 if(rgbaMask && !mState.rasterizerDiscardEnabled) in clearColorBuffer()
3339 device->clear(value, format, colorbuffer, clearRect, rgbaMask); in clearColorBuffer()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp1738 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
1739 mergedMask &= rgbaMask; in writeColor()
2426 UInt2 rgbaMask; in writeColor() local
2433 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor()
2434 mergedMask &= rgbaMask; in writeColor()
2445 mergedMask &= rgbaMask; in writeColor()
2475 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2476 mergedMask &= rgbaMask; in writeColor()
2568 UInt4 rgbaMask; in writeColor() local
2575 rgbaMask = UInt4(tmpMask, tmpMask); in writeColor()
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