/external/libjpeg-turbo/simd/ |
D | jquanti-altivec.c | 121 __vector short row0, row1, row2, row3, row4, row5, row6, row7, in jsimd_quantize_altivec() local 138 row0 = vec_ld(0, workspace); in jsimd_quantize_altivec() 148 row0s = vec_sra(row0, pw_word_bit_m1); in jsimd_quantize_altivec() 156 row0 = vec_xor(row0, row0s); in jsimd_quantize_altivec() 164 row0 = vec_sub(row0, row0s); in jsimd_quantize_altivec() 182 row0 = vec_add(row0, corr0); in jsimd_quantize_altivec() 200 MULTIPLY(row0, recip0, row0); in jsimd_quantize_altivec() 218 MULTIPLY(row0, scale0, row0); in jsimd_quantize_altivec() 227 row0 = vec_xor(row0, row0s); in jsimd_quantize_altivec() 235 row0 = vec_sub(row0, row0s); in jsimd_quantize_altivec() [all …]
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D | jfdctfst-altivec.c | 94 __vector short row0, row1, row2, row3, row4, row5, row6, row7, in jsimd_fdct_ifast_altivec() local 111 row0 = vec_ld(0, data); in jsimd_fdct_ifast_altivec() 137 tmp0 = vec_add(row0, row7); in jsimd_fdct_ifast_altivec() 138 tmp7 = vec_sub(row0, row7); in jsimd_fdct_ifast_altivec()
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D | jfdctint-altivec.c | 188 __vector short row0, row1, row2, row3, row4, row5, row6, row7, in jsimd_fdct_islow_altivec() local 217 row0 = vec_ld(0, data); in jsimd_fdct_islow_altivec() 243 tmp0 = vec_add(row0, row7); in jsimd_fdct_islow_altivec() 244 tmp7 = vec_sub(row0, row7); in jsimd_fdct_islow_altivec()
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D | jidctfst-altivec.c | 120 __vector short row0, row1, row2, row3, row4, row5, row6, row7, in jsimd_idct_ifast_altivec() local 163 row0 = vec_splat(col0, 0); in jsimd_idct_ifast_altivec()
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/external/skia/src/opts/ |
D | SkBitmapProcState_opts_SSSE3.cpp | 282 inline __m128i ProcessTwoPixelPairs(const uint32_t* row0, in ProcessTwoPixelPairs() argument 291 row0[x0[0]], row0[x1[0]], row0[x0[1]], row0[x1[1]], in ProcessTwoPixelPairs() 404 const uint32_t* row0 = in S32_generic_D32_filter_DX_SSSE3() local 446 row0[x0[0]], row0[x1[0]], row0[x0[1]], row0[x1[1]], in S32_generic_D32_filter_DX_SSSE3() 454 row0[x0[2]], row0[x1[2]], row0[x0[3]], row0[x1[3]], in S32_generic_D32_filter_DX_SSSE3() 481 row0[x0], row0[x1], in S32_generic_D32_filter_DX_SSSE3() 518 row0, row1, x0, x1, in S32_generic_D32_filter_DX_SSSE3() 526 row0, row1, x0 + 2, x1 + 2, in S32_generic_D32_filter_DX_SSSE3() 556 __m128i sum0 = ProcessOnePixel(row0[x0], row0[x1], scale_x, neg_y); in S32_generic_D32_filter_DX_SSSE3() 663 const uint32_t* row0 = in S32_generic_D32_filter_DXDY_SSSE3() local [all …]
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D | SkBitmapProcState_opts_SSE2.cpp | 27 const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb); in S32_opaque_D32_filter_DX_SSE2() local 72 __m128i a00 = _mm_cvtsi32_si128(row0[x0]); in S32_opaque_D32_filter_DX_SSE2() 73 __m128i a01 = _mm_cvtsi32_si128(row0[x1]); in S32_opaque_D32_filter_DX_SSE2() 133 const uint32_t* row0 = reinterpret_cast<const uint32_t*>(srcAddr + (y0 >> 4) * rb); in S32_alpha_D32_filter_DX_SSE2() local 182 __m128i a00 = _mm_cvtsi32_si128(row0[x0]); in S32_alpha_D32_filter_DX_SSE2() 183 __m128i a01 = _mm_cvtsi32_si128(row0[x1]); in S32_alpha_D32_filter_DX_SSE2()
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/external/skia/src/core/ |
D | SkBitmapProcState_sample.h | 134 const SRCTYPE* SK_RESTRICT row0; in MAKENAME() local 141 row0 = (const SRCTYPE*)(srcAddr + (y0 >> 4) * rb); in MAKENAME() 154 SRC_TO_FILTER(row0[x0]), in MAKENAME() 155 SRC_TO_FILTER(row0[x1]), in MAKENAME() 193 const SRCTYPE* SK_RESTRICT row0 = (const SRCTYPE*)(srcAddr + y0 * rb); in MAKENAME() local 197 SRC_TO_FILTER(row0[x0]), in MAKENAME() 198 SRC_TO_FILTER(row0[x1]), in MAKENAME()
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D | SkBitmapProcState_shaderproc.h | 29 const SRCTYPE* SK_RESTRICT row0; in SCALE_FILTER_NAME() local 44 row0 = (const SRCTYPE*)(srcAddr + y0 * rb); in SCALE_FILTER_NAME() 60 SRC_TO_FILTER(row0[x0]), in SCALE_FILTER_NAME() 61 SRC_TO_FILTER(row0[x1]), in SCALE_FILTER_NAME()
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D | SkLinearBitmapPipeline_sample.h | 582 void get2PixelColumn(const void* row0, const void* row1, int x, Sk4f* px0, Sk4f* px1) { in get2PixelColumn() argument 583 *px0 = fAccessor.getPixelFromRow(row0, x); in get2PixelColumn() 599 const void* const row0 = fAccessor.row(iYs[0]); in spanZeroRate() local 604 this->get2PixelColumn(row0, row1, SkScalarFloorToInt(X(start)), &pxTop, &pxBottom); in spanZeroRate() 642 const void* const row0 = fAccessor.row(iYs[0]); in spanSlowRate() local 649 this->get2PixelColumn(row0, row1, adjustedColumn, &pxTop, &pxBottom); in spanSlowRate() 754 const void* row0 = fAccessor.row(iYs[0]); in spanUnitRate() local 765 this->get2PixelColumn(row0, row1, adjustedColumn, &pxTop, &pxBottom); in spanUnitRate() 775 fAccessor.get4Pixels(row0, ix, &px00, &px10, &px20, &px30); in spanUnitRate() 874 const void* const row0 = fAccessor.row(iYs[0]); in spanMediumRate() local [all …]
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D | SkBitmapProcState.cpp | 416 const SkPMColor* row0 = s.fPixmap.addr32(0, iY0); in S32_D32_constX_shaderproc() local 423 Filter_32_alpha(iSubY, *row0, *row1, &color, s.fAlphaScale); in S32_D32_constX_shaderproc() 425 Filter_32_opaque(iSubY, *row0, *row1, &color); in S32_D32_constX_shaderproc() 429 color = SkAlphaMulQ(*row0, s.fAlphaScale); in S32_D32_constX_shaderproc() 431 color = *row0; in S32_D32_constX_shaderproc()
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/external/libvpx/libvpx/vp8/common/mips/msa/ |
D | loopfilter_filters_msa.c | 250 v16u8 row0, row1, row2, row3, row4, row5, row6, row7; in loop_filter_vertical_4_dual_msa() local 254 LD_UB8(src - 4, pitch, row0, row1, row2, row3, row4, row5, row6, row7); in loop_filter_vertical_4_dual_msa() 257 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, row8, in loop_filter_vertical_4_dual_msa() 370 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in mbloop_filter_vertical_edge_y_msa() local 378 LD_UB8(temp_src, pitch, row0, row1, row2, row3, row4, row5, row6, row7); in mbloop_filter_vertical_edge_y_msa() 381 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, row8, in mbloop_filter_vertical_edge_y_msa() 435 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in mbloop_filter_vertical_edge_uv_msa() local 443 LD_UB8(src_u - 4, pitch, row0, row1, row2, row3, row4, row5, row6, row7); in mbloop_filter_vertical_edge_uv_msa() 446 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, row8, in mbloop_filter_vertical_edge_uv_msa() 512 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in vp8_loop_filter_simple_vertical_edge_msa() local [all …]
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/external/libvpx/libvpx/vpx_dsp/ppc/ |
D | intrapred_vsx.c | 663 uint8x16_t row0 = avg3(a0, b0, c0); in vpx_d45_predictor_32x32_vsx() local 669 vec_vsx_st(row0, 0, dst); in vpx_d45_predictor_32x32_vsx() 672 row0 = vec_perm(row0, row1, sl1); in vpx_d45_predictor_32x32_vsx() 684 uint8x16_t row0 = vec_avg(a, b); in vpx_d63_predictor_8x8_vsx() local 692 vec_vsx_st(xxpermdi(row0, d0, 1), 0, dst); in vpx_d63_predictor_8x8_vsx() 695 row0 = vec_perm(row0, above_right, sl1); in vpx_d63_predictor_8x8_vsx() 707 uint8x16_t row0 = vec_avg(a0, b); in vpx_d63_predictor_16x16_vsx() local 713 vec_vsx_st(row0, 0, dst); in vpx_d63_predictor_16x16_vsx() 716 row0 = vec_perm(row0, above_right, sl1); in vpx_d63_predictor_16x16_vsx()
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/external/libavc/common/arm/ |
D | ih264_inter_pred_chroma_a9q.s | 143 vld1.8 {d0, d1, d2}, [r0], r2 @ Load row0 195 vld1.8 {d0, d1}, [r0], r2 @ Load row0 228 vld1.8 {d0}, [r0], r2 @ Load row0 239 vst1.32 d4[0], [r1], r3 @ Store dest row0
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D | ih264_inter_pred_luma_horz_qpel_a9q.s | 129 @ Processing row0 and row1 172 vld1.32 {d12, d13}, [r7], r2 @Load value for interpolation (column1,row0) 190 @ Processing row0 and row1 215 vld1.32 d12, [r7], r2 @Load value for interpolation (column1,row0) 243 vld1.32 d12, [r7], r2 @Load value for interpolation (column1,row0)
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D | ih264_inter_pred_filters_luma_horz_a9q.s | 122 @ Processing row0 and row1 179 @ Processing row0 and row1
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 84 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3); 85 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3); 86 void transpose4x3(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3); 87 void transpose4x2(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3); 88 void transpose4x1(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3); 89 void transpose2x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3); 90 void transpose4xN(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3, int N);
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D | ShaderCore.cpp | 421 void transpose4x4(Short4 &row0, Short4 &row1, Short4 &row2, Short4 &row3) in transpose4x4() argument 423 Int2 tmp0 = UnpackHigh(row0, row1); in transpose4x4() 425 Int2 tmp2 = UnpackLow(row0, row1); in transpose4x4() 428 row0 = UnpackLow(tmp2, tmp3); in transpose4x4() 434 void transpose4x4(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x4() argument 436 Float4 tmp0 = UnpackLow(row0, row1); in transpose4x4() 438 Float4 tmp2 = UnpackHigh(row0, row1); in transpose4x4() 441 row0 = Float4(tmp0.xy, tmp1.xy); in transpose4x4() 447 void transpose4x3(Float4 &row0, Float4 &row1, Float4 &row2, Float4 &row3) in transpose4x3() argument 449 Float4 tmp0 = UnpackLow(row0, row1); in transpose4x3() [all …]
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | utils.h | 87 void vTranspose(__m128 &row0, __m128 &row1, __m128 &row2, __m128 &row3) in vTranspose() argument 89 __m128i row0i = _mm_castps_si128(row0); in vTranspose() 110 row0 = _mm_castsi128_ps(row0i); in vTranspose() 117 void vTranspose(__m128i &row0, __m128i &row1, __m128i &row2, __m128i &row3) in vTranspose() argument 123 row3 = row0; in vTranspose() 124 row0 = _mm_unpacklo_epi32(row0, row1); in vTranspose() 127 row1 = row0; in vTranspose() 128 row0 = _mm_unpacklo_epi64(row0, row2); in vTranspose()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 832 var row0 = new J3DIVector3(matrix.$matrix.m11, matrix.$matrix.m12, matrix.$matrix.m13); 837 scale[0] = row0.vectorLength(); 838 row0.divide(scale[0]); 841 skew[0] = row0.dot(row1); 842 row1.combine(row0, 1.0, -skew[0]); 851 row2.combine(row0, 1.0, -skew[1]); 866 if (row0.dot(pdum3) < 0) { 876 rotate[1] = Math.asin(-row0[2]); 879 rotate[2] = Math.atan2(row0[1], row0[0]);
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/external/libvpx/libvpx/vpx_dsp/mips/ |
D | loopfilter_4_msa.c | 109 v16u8 row0, row1, row2, row3, row4, row5, row6, row7; in vpx_lpf_vertical_4_dual_msa() local 113 LD_UB8(src - 4, pitch, row0, row1, row2, row3, row4, row5, row6, row7); in vpx_lpf_vertical_4_dual_msa() 117 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, row8, in vpx_lpf_vertical_4_dual_msa()
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/external/webp/src/dsp/ |
D | dec_msa.c | 363 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in HFilter16() local 370 LD_UB8(ptmp, stride, row0, row1, row2, row3, row4, row5, row6, row7); in HFilter16() 373 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, in HFilter16() 445 v16u8 row0, row1, row2, row3, row4, row5, row6, row7; in HFilterVertEdge16i() local 452 LD_UB8(src - 4, stride, row0, row1, row2, row3, row4, row5, row6, row7); in HFilterVertEdge16i() 455 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, in HFilterVertEdge16i() 529 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in HFilter8() local 536 LD_UB8(ptmp_src_u, stride, row0, row1, row2, row3, row4, row5, row6, row7); in HFilter8() 539 TRANSPOSE16x8_UB_UB(row0, row1, row2, row3, row4, row5, row6, row7, in HFilter8() 594 v16u8 row0, row1, row2, row3, row4, row5, row6, row7, row8; in HFilter8i() local [all …]
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/external/libvpx/libvpx/vpx_dsp/arm/ |
D | highbd_intrapred_neon.c | 741 const uint16x8x2_t row0 = vld2q_u16(above); in vpx_highbd_v_predictor_32x32_neon() local 748 vst2q_u16(dst, row0); in vpx_highbd_v_predictor_32x32_neon() 974 uint16x8_t row0, row1; in tm_16_kernel() local 979 row0 = vqshluq_n_s16(sum0, 0); in tm_16_kernel() 981 vst1q_u16(*dst, row0); in tm_16_kernel() 1022 uint16x8_t row0, row1, row2, row3; in tm_32_kernel() local 1031 row0 = vqshluq_n_s16(sum0, 0); in tm_32_kernel() 1035 vst1q_u16(*dst, row0); in tm_32_kernel()
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/external/libvpx/libvpx/vp9/encoder/x86/ |
D | vp9_diamond_search_sad_avx.c | 201 const int32_t row0 = _mm_extract_epi16(v_diff_mv_w, 0); in vp9_diamond_search_sad_avx() local 211 const uint32_t cost0 = x->nmvsadcost[0][row0] + x->nmvsadcost[0][col0]; in vp9_diamond_search_sad_avx()
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/external/skia/src/gpu/ |
D | GrPathUtils.cpp | 623 const int row0 = (0 != skipRow) ? 0 : 1; in calc_inverse_transpose_power_basis_matrix() local 643 -y[row0], x[row0], -z[row0], in calc_inverse_transpose_power_basis_matrix()
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/external/ImageMagick/coders/ |
D | dds.c | 1372 row0, in ComputePrincipleComponent() local 1380 row0.x = covariance[0]; in ComputePrincipleComponent() 1381 row0.y = covariance[1]; in ComputePrincipleComponent() 1382 row0.z = covariance[2]; in ComputePrincipleComponent() 1383 row0.w = 0.0f; in ComputePrincipleComponent() 1405 w.x = row0.x * v.x; in ComputePrincipleComponent() 1406 w.y = row0.y * v.x; in ComputePrincipleComponent() 1407 w.z = row0.z * v.x; in ComputePrincipleComponent() 1408 w.w = row0.w * v.x; in ComputePrincipleComponent()
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