Searched refs:rp_begin (Results 1 – 2 of 2) sorted by relevance
651 const VkRenderPassBeginInfo rp_begin = { in demo_draw_build_cmd() local667 vkCmdBeginRenderPass(cmd_buf, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); in demo_draw_build_cmd()
7581 VkRenderPassBeginInfo rp_begin = {}; in TEST_F() local7582 rp_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; in TEST_F()7583 rp_begin.pNext = NULL; in TEST_F()7584 rp_begin.renderPass = renderPass(); in TEST_F()7585 rp_begin.framebuffer = framebuffer(); in TEST_F()7586 rp_begin.clearValueCount = 0; // Should be 1 in TEST_F()7592 vkCmdBeginRenderPass(m_commandBuffer->GetBufferHandle(), &rp_begin, VK_SUBPASS_CONTENTS_INLINE); in TEST_F()