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Searched refs:rtAdjustVisibility (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp80 GrShaderFlags rtAdjustVisibility = kVertex_GrShaderFlag; in emitAndInstallPrimProc() local
82 rtAdjustVisibility |= kGeometry_GrShaderFlag; in emitAndInstallPrimProc()
84 fUniformHandles.fRTAdjustmentUni = this->uniformHandler()->addUniform(rtAdjustVisibility, in emitAndInstallPrimProc()