Searched refs:runtimeSeconds (Results 1 – 1 of 1) sorted by relevance
110 constructor(runtimeSeconds, pausePlayIterationDelayMillis) { argument111 this.runtimeSeconds = runtimeSeconds;175 if (timeSpent >= this.runtimeSeconds * 1000) {191 runtimeSeconds, numPeerConnections, pausePlayIterationDelayMillis, argument194 runtimeSeconds, pausePlayIterationDelayMillis);