Searched refs:sBoneBatches (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.cpp | 1051 …if(!WriteData32(pFile, ePODFileMeshBoneBatchBoneMax,&s.pMesh[i].sBoneBatches.nBatchBoneMax)) retur… in WritePOD() 1052 …if(!WriteData32(pFile, ePODFileMeshBoneBatchCnt, &s.pMesh[i].sBoneBatches.nBatchCnt)) return false; in WritePOD() 1053 …FileMeshBoneBatches, s.pMesh[i].sBoneBatches.pnBatches, s.pMesh[i].sBoneBatches.nBatchBoneMax * s… in WritePOD() 1054 …(pFile, ePODFileMeshBoneBatchBoneCnts, s.pMesh[i].sBoneBatches.pnBatchBoneCnt, s.pMesh[i].sBoneBat… in WritePOD() 1055 …32(pFile, ePODFileMeshBoneBatchOffsets, s.pMesh[i].sBoneBatches.pnBatchOffset,s.pMesh[i].sBoneBatc… in WritePOD() 1478 …case ePODFileMeshBoneBatches: if(!src.ReadAfterAlloc32(s.sBoneBatches.pnBatches, nLen)) return fa… in ReadMesh() 1479 …case ePODFileMeshBoneBatchBoneCnts: if(!src.ReadAfterAlloc32(s.sBoneBatches.pnBatchBoneCnt, nLen))… in ReadMesh() 1480 …case ePODFileMeshBoneBatchOffsets: if(!src.ReadAfterAlloc32(s.sBoneBatches.pnBatchOffset, nLen)) r… in ReadMesh() 1481 …case ePODFileMeshBoneBatchBoneMax: if(!src.Read32(s.sBoneBatches.nBatchBoneMax)) return false; … in ReadMesh() 1482 …case ePODFileMeshBoneBatchCnt: if(!src.Read32(s.sBoneBatches.nBatchCnt)) return false; b… in ReadMesh() [all …]
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D | PVRTModelPOD.h | 181 CPVRTBoneBatches sBoneBatches; /*!< Bone tables */ member
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 791 for(int i32Batch = 0; i32Batch < Mesh.sBoneBatches.nBatchCnt; ++i32Batch) in DrawSkinnedMesh() 805 int i32Count = Mesh.sBoneBatches.pnBatchBoneCnt[i32Batch]; in DrawSkinnedMesh() 810 int i32NodeID = Mesh.sBoneBatches.pnBatches[i32Batch * Mesh.sBoneBatches.nBatchBoneMax + i]; in DrawSkinnedMesh() 830 if(i32Batch+1 < Mesh.sBoneBatches.nBatchCnt) in DrawSkinnedMesh() 831 … i32Tris = Mesh.sBoneBatches.pnBatchOffset[i32Batch+1] - Mesh.sBoneBatches.pnBatchOffset[i32Batch]; in DrawSkinnedMesh() 833 i32Tris = Mesh.nNumFaces - Mesh.sBoneBatches.pnBatchOffset[i32Batch]; in DrawSkinnedMesh() 836 size_t offset = sizeof(GLushort) * 3 * Mesh.sBoneBatches.pnBatchOffset[i32Batch]; in DrawSkinnedMesh()
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