Searched refs:sIdx (Results 1 – 3 of 3) sorted by relevance
18 ; part of B, i.e., sIdx == BIdx x 2. E.g., B = d1, B_low = s2.
1649 int sIdx = this->getCompatibleStencilIndex(rt->config()); in createStencilAttachmentForRenderTarget() local1650 if (sIdx < 0) { in createStencilAttachmentForRenderTarget()1661 const GrGLCaps::StencilFormat& sFmt = this->glCaps().stencilFormats()[sIdx]; in createStencilAttachmentForRenderTarget()
2086 unsigned rIdx = 0, sIdx = 0; in setTexRS() local2091 sIdx = tgsi.getSrc(S).getIndex(0); in setTexRS()2093 tex->setTexture(tgsi.getTexture(code, R), rIdx, sIdx); in setTexRS()