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Searched refs:sParams (Results 1 – 7 of 7) sorted by relevance

/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/jcajce/util/
DAlgorithmParametersUtils.java52 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument
58 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()
62 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
DJcaJceUtils.java62 public static void loadParameters(AlgorithmParameters params, ASN1Encodable sParams) in loadParameters() argument
68 params.init(sParams.toASN1Primitive().getEncoded(), "ASN.1"); in loadParameters()
72 params.init(sParams.toASN1Primitive().getEncoded()); in loadParameters()
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp171 const StencilState& sParams = state.stencil[face]; in setGLState() local
173 wrapper.glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setGLState()
174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState()
175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
Des3fDepthStencilTests.cpp443 const StencilParams& sParams = command.params.stencil[face]; in render() local
445 glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in render()
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()
447 glStencilMaskSeparate(glFace, sParams.writeMask); in render()
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp171 const StencilState& sParams = state.stencil[face]; in setGLState() local
173 wrapper.glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setGLState()
174 …wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassO… in setGLState()
175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask); in setGLState()
Des2fDepthStencilTests.cpp443 const StencilParams& sParams = command.params.stencil[face]; in render() local
445 glStencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in render()
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in render()
447 glStencilMaskSeparate(glFace, sParams.writeMask); in render()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp242 const StencilState& sParams = state.stencil[face]; in setRenderState() local
244 ctx.stencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setRenderState()
245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState()
246 ctx.stencilMaskSeparate(glFace, sParams.writeMask); in setRenderState()