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Searched refs:sRGBtoLinear16_8_12 (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.hpp94 void sRGBtoLinear16_8_12(Short4 &c);
DSamplerCore.cpp171sRGBtoLinear16_8_12(c[component]); // FIXME: Perform linearization at surface level for read-onl… in sampleTexture()
425sRGBtoLinear16_8_12(cs[component]); // FIXME: Perform linearization at surface level for read-on… in sampleTexture()
2433 void SamplerCore::sRGBtoLinear16_8_12(Short4 &c) in sRGBtoLinear16_8_12() function in sw::SamplerCore