Searched refs:sRow (Results 1 – 3 of 3) sorted by relevance
746 GLuint *sRow = (GLuint *) map; in _swrast_clear_depth_stencil_buffer() local752 sRow[j * 2 + 1] = (sRow[j * 2 + 1] & sMask) | sClear; in _swrast_clear_depth_stencil_buffer()757 sRow[j * 2 + 1] = sClear; in _swrast_clear_depth_stencil_buffer()
1126 int sRow = 0; in computeQuadTexCoordCube() local1135 …case tcu::CUBEFACE_NEGATIVE_X: mRow = 0; sRow = 2; tRow = 1; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube()1136 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCube()1137 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube()1138 case tcu::CUBEFACE_POSITIVE_Y: mRow = 1; sRow = 0; tRow = 2; break; in computeQuadTexCoordCube()1139 …case tcu::CUBEFACE_NEGATIVE_Z: mRow = 2; sRow = 0; tRow = 1; mSign = -1.0f; sSign = -1.0f; tSign =… in computeQuadTexCoordCube()1140 case tcu::CUBEFACE_POSITIVE_Z: mRow = 2; sRow = 0; tRow = 1; tSign = -1.0f; break; in computeQuadTexCoordCube()1153 dst[0+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()1154 dst[3+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()1155 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()[all …]
121 int sRow = 0; in computeQuadTexCoordCube() local130 …case tcu::CUBEFACE_NEGATIVE_X: mRow = 0; sRow = 2; tRow = 1; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube()131 …case tcu::CUBEFACE_POSITIVE_X: mRow = 0; sRow = 2; tRow = 1; sSign = -1.0f; tSign = -1.0f; brea… in computeQuadTexCoordCube()132 …case tcu::CUBEFACE_NEGATIVE_Y: mRow = 1; sRow = 0; tRow = 2; mSign = -1.0f; tSign = -1.0f; b… in computeQuadTexCoordCube()133 case tcu::CUBEFACE_POSITIVE_Y: mRow = 1; sRow = 0; tRow = 2; break; in computeQuadTexCoordCube()134 …case tcu::CUBEFACE_NEGATIVE_Z: mRow = 2; sRow = 0; tRow = 1; mSign = -1.0f; sSign = -1.0f; tSign =… in computeQuadTexCoordCube()135 case tcu::CUBEFACE_POSITIVE_Z: mRow = 2; sRow = 0; tRow = 1; tSign = -1.0f; break; in computeQuadTexCoordCube()148 dst[0+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()149 dst[3+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()150 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()[all …]