Searched refs:sShaderFlat (Results 1 – 3 of 3) sorted by relevance
20 SHADERFLAT sShaderFlat; variable148 sShaderFlat.program = createProgram(sFlatVertexSource, in initShaderPrograms()154 if (sShaderFlat.program == 0 || sShaderLit.program == 0 || in initShaderPrograms()164 glDeleteProgram(sShaderFlat.program); in deInitShaderPrograms()182 else if (program == sShaderFlat.program) in bindShaderProgram()184 loc_mvp = sShaderFlat.mvp; in bindShaderProgram()
58 extern SHADERFLAT sShaderFlat;
262 else if (object->shaderProgram == sShaderFlat.program) in drawGLObject()264 loc_pos = sShaderFlat.pos; in drawGLObject()265 loc_colorIn = sShaderFlat.colorIn; in drawGLObject()532 result->shaderProgram = sShaderFlat.program; in createGroundPlane()