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Searched refs:sWidth (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp517 int sWidth = source->getWidth(); in stretchRect() local
562 sRect.x1 = sWidth; in stretchRect()
597 … (sRect.x1 == sWidth) && (sRect.y1 == sHeight) && (dRect.x1 == dWidth) && (dRect.y0 == dHeight); in stretchRect()
688 int sWidth = source->getWidth(); in stretchCube() local
695 bool scaling = (sWidth != dWidth) || (sHeight != dHeight) || (sDepth != dDepth); in stretchCube()
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp192 int sWidth = source->getWidth(); in GenerateMipSubLevels() local
202 float w = (float)sWidth / (float)dWidth; in GenerateMipSubLevels()
DDirect3DDevice9.cpp5440 int sWidth = sRect.right - sRect.left; in UpdateSurface() local
6213 int sWidth = source->getWidth(); in stretchRect() local
6218 sw::Rect sRect(0, 0, sWidth, sHeight); in stretchRect()
/external/swiftshader/src/Renderer/
DBlitter.hpp70 int sWidth; member
DBlitter.cpp1158 Int sWidth = *Pointer<Int>(blit + OFFSET(BlitData,sWidth)); in generate() local
1264 Int X1 = IfThenElse(X0 + 1 >= sWidth, X0, X0 + 1); in generate()
1371 data.sWidth = source->getWidth(); in blitReactor()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp389 int sWidth = source->getWidth(); in stretchRect() local
406 sRect.x1 = sWidth; in stretchRect()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp504 int sWidth = source->getWidth(); in stretchRect() local
521 sRect.x1 = sWidth; in stretchRect()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp429 int sWidth = sourceDescription.Width; in CopyRects() local
434 RECT sRect = {0, 0, sWidth, sHeight}; in CopyRects()
4184 int sWidth = sRect.right - sRect.left; in updateSurface() local
4195 sWidth != dWidth || in updateSurface()