Searched refs:s_constInMat3x3 (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderMatrixTests.cpp | 126 static const float s_constInMat3x3[2][9] = variable 500 …ontext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3(s_constInMat3x3[inputNdx]); } in getInputValue() 1608 …case TYPE_FLOAT_MAT3: addMatrixUniform(uniformBinding, in.dataType, s_constInMat3x3[inNdx]); break; in setupUniforms() 1823 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3x3[inNdx])); break; in setupShader()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderMatrixTests.cpp | 131 static const float s_constInMat3x3[2][9] = variable 505 …ontext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3(s_constInMat3x3[inputNdx]); } in getInputValue() 1556 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3x3[inNdx])); break; in init() 1771 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (loc, 1, GL_TRUE, s_constInMat3x3[inNdx]); break; in setupUniforms()
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