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Searched refs:s_expandShaderSourceGeometryBody (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp88 static const char* const s_expandShaderSourceGeometryBody = "in highp vec4 v_geom_FragColor[];\n" variable
291 str << s_expandShaderSourceGeometryBody; in genGeometrySource()