/external/deqp/framework/common/ |
D | tcuTexture.hpp | 503 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const; 528 inline float Texture1DView::sampleCompare (const Sampler& sampler, float ref, float s, float lod) c… in sampleCompare() function in tcu::Texture1DView 554 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const; 582 inline float Texture2DView::sampleCompare (const Sampler& sampler, float ref, float s, float t, flo… in sampleCompare() function in tcu::Texture2DView 653 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const; 681 inline float Texture1D::sampleCompare (const Sampler& sampler, float ref, float s, float lod) const in sampleCompare() function in tcu::Texture1D 683 return m_view.sampleCompare(sampler, ref, s, lod); in sampleCompare() 710 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const; 742 inline float Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float l… in sampleCompare() function in tcu::Texture2D 744 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare() [all …]
|
D | tcuTexture.cpp | 3297 float TextureCubeView::sampleCompare (const Sampler& sampler, float ref, float s, float t, float r,… in sampleCompare() function in tcu::TextureCubeView 3490 float Texture1DArrayView::sampleCompare (const Sampler& sampler, float ref, float s, float t, float… in sampleCompare() function in tcu::Texture1DArrayView 3519 float Texture2DArrayView::sampleCompare (const Sampler& sampler, float ref, float s, float t, float… in sampleCompare() function in tcu::Texture2DArrayView 3726 float TextureCubeArrayView::sampleCompare (const Sampler& sampler, float ref, float s, float t, flo… in sampleCompare() function in tcu::TextureCubeArrayView
|
/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 347 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, lod), 0.0, 0.0, 1.0f); in execSample() 355 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, lod), 0.0, 0.0, 1.0f); in execSample() 363 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f); in execSample() 371 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, lod), 0.0, 0.0, 1.0f); in execSample() 379 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, r, q, lod), 0.0, 0.0, 1.0f); in execSample() 387 return tcu::Vec4(src.sampleCompare(params.sampler, params.ref, s, t, lod), 0.0, 0.0, 1.0f); in execSample()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 284 …float ref, float s, float t, float lod) { return c.textures[0].tex2D->sampleCompare(c.textures[0].… in texture2DShadow() 285 …float s, float t, float r, float lod) { return c.textures[0].texCube->sampleCompare(c.textures[0].… in textureCubeShadow() 286 …at s, float t, float r, float lod) { return c.textures[0].tex2DArray->sampleCompare(c.textures[0].… in texture2DArrayShadow()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 370 …float ref, float s, float t, float lod) { return c.textures[0].tex2D->sampleCompare(c.textures[0].… in texture2DShadow() 371 …float s, float t, float r, float lod) { return c.textures[0].texCube->sampleCompare(c.textures[0].… in textureCubeShadow() 372 …at s, float t, float r, float lod) { return c.textures[0].tex2DArray->sampleCompare(c.textures[0].… in texture2DArrayShadow()
|