Searched refs:sample_pos (Results 1 – 25 of 33) sorted by relevance
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/external/deqp/android/cts/nyc/ |
D | gles31-565-no-depth-no-stencil.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-multisample.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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/external/deqp/android/cts/nyc/src/ |
D | gles31-pixelformat.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotation.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-multisample.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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/external/deqp/android/cts/mnc/ |
D | gles31-565-no-depth-no-stencil.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-multisample.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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/external/deqp/android/cts/master/ |
D | gles31-565-no-depth-no-stencil.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-reverse-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-portrait.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-rotate-landscape.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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D | gles31-multisample.txt | 10 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 11 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.shaders.sample_variables.txt | 57 sample_pos.correctness.* cases verify gl_SamplePosition built-in variable 64 sample_pos.distribution.* cases verify the distribution of gl_SamplePositions
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/external/mesa3d/src/compiler/nir/ |
D | nir_intrinsics.h | 315 SYSTEM_VALUE(sample_pos, 2, 0, xx, xx, xx)
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fs_nir.cpp | 3063 fs_reg sample_pos = nir_system_values[SYSTEM_VALUE_SAMPLE_POS]; in nir_emit_fs_intrinsic() local 3064 assert(sample_pos.file != BAD_FILE); in nir_emit_fs_intrinsic() 3065 dest.type = sample_pos.type; in nir_emit_fs_intrinsic() 3066 bld.MOV(dest, sample_pos); in nir_emit_fs_intrinsic() 3067 bld.MOV(offset(dest, bld, 1), offset(sample_pos, bld, 1)); in nir_emit_fs_intrinsic()
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/external/deqp/android/cts/lmp/src/ |
D | es31-lmp.txt | 2671 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer 2672 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.singlesample_texture 2673 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_1 2674 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_2 2675 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_4 2676 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_8 2677 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.singlesample_rbo 2678 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_1 2679 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_2 2680 dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_4 [all …]
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