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Searched refs:samplerCube (Results 1 – 12 of 12) sorted by relevance

/external/deqp/data/gles3/shaders/
Dinvalid_texture_functions.test51 uniform mediump samplerCube s;
108 uniform mediump samplerCube s;
241 uniform mediump samplerCube s;
298 uniform mediump samplerCube s;
355 uniform mediump samplerCube s;
374 uniform mediump samplerCube s;
507 uniform mediump samplerCube s;
621 uniform mediump samplerCube s;
697 uniform mediump samplerCube s;
716 uniform mediump samplerCube s;
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Ddeclarations.test325 uniform samplerCube s;
Dkeywords.test1068 case samplerCube
1081 float samplerCube = 1.0;
/external/deqp/data/gles2/shaders/
Dinvalid_texture_functions.test30 uniform lowp samplerCube s;
83 uniform samplerCube s;
Dkeywords.test686 case samplerCube
698 float samplerCube = 1.0;
/external/mesa3d/src/compiler/glsl/tests/
Dsampler_types_test.cpp55 T( samplerCube, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 3)
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp233 TType *samplerCube = new TType(EbtSamplerCube); in InsertBuiltInFunctions() local
242 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3); in InsertBuiltInFunctions()
260 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, float1); in InsertBuiltInFunctions()
275 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, float1); in InsertBuiltInFunctions()
/external/mesa3d/docs/specs/
DMESA_shader_debug.spec184 void printMESA(const samplerCube value)
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h85 DECL_TYPE(samplerCube, GL_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_C…
/external/mesa3d/src/compiler/glsl/
Dbuiltin_types.cpp177 T(samplerCube, 110, 100)
Dglsl_lexer.ll323 samplerCube return SAMPLERCUBE;
Dglsl_parser.yy326 state->symbols->add_default_precision_qualifier("samplerCube", ast_precision_low);
2236 | SAMPLERCUBE { $$ = "samplerCube"; }