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Searched refs:samplerCubeShadow (Results 1 – 9 of 9) sorted by relevance

/external/deqp/data/gles3/shaders/
Dinvalid_texture_functions.test203 uniform mediump samplerCubeShadow s;
431 uniform mediump samplerCubeShadow s;
450 uniform mediump samplerCubeShadow s;
583 uniform mediump samplerCubeShadow s;
659 uniform mediump samplerCubeShadow s;
735 uniform mediump samplerCubeShadow s;
830 uniform mediump samplerCubeShadow s;
1001 uniform mediump samplerCubeShadow s;
1020 uniform mediump samplerCubeShadow s;
Dkeywords.test1104 case samplerCubeShadow
1117 float samplerCubeShadow = 1.0;
/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp313 TType *samplerCubeShadow = new TType(EbtSamplerCubeShadow); in InsertBuiltInFunctions() local
317 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4); in InsertBuiltInFunctions()
325 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, float1); in InsertBuiltInFunctions()
334 symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerCubeShadow, int1); in InsertBuiltInFunctions()
397 …symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, float3… in InsertBuiltInFunctions()
/external/skia/src/sksl/
Dsksl.include209 ivec2 textureSize(samplerCubeShadow sampler, int lod);
232 vec2 textureQueryLod(samplerCubeShadow sampler, vec3 P);
245 int textureQueryLevels(samplerCubeShadow sampler);
270 float texture(samplerCubeShadow sampler, vec4 P);
271 float texture(samplerCubeShadow sampler, vec4 P, float bias);
412 float textureGrad(samplerCubeShadow sampler, vec4 P, vec3 dPdx, vec3 dPdy);
461 vec4 textureGather(samplerCubeShadow sampler, vec3 P, float refZ);
/external/mesa3d/src/compiler/glsl/tests/
Dsampler_types_test.cpp88 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3)
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h120 DECL_TYPE(samplerCubeShadow, GL_SAMPLER_CUBE_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER…
/external/mesa3d/src/compiler/glsl/
Dbuiltin_types.cpp212 T(samplerCubeShadow, 130, 300)
Dglsl_lexer.ll328 samplerCubeShadow KEYWORD(130, 300, 130, 300, SAMPLERCUBESHADOW);
Dglsl_parser.yy2241 | SAMPLERCUBESHADOW { $$ = "samplerCubeShadow"; }