Searched refs:samplerMode (Results 1 – 3 of 3) sorted by relevance
2512 GLint samplerMode = -1; in srgb_decode_samplerparameteri() local2517 ctx.glSamplerParameteri(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameteri()2530 GLfloat samplerMode = -1.0f; in srgb_decode_samplerparameterf() local2535 ctx.glSamplerParameterf(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameterf()2588 GLint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; in srgb_decode_samplerparameterIiv() local2594 samplerMode[0] = -1; in srgb_decode_samplerparameterIiv()2595 samplerMode[1] = -1; in srgb_decode_samplerparameterIiv()2596 ctx.glSamplerParameterIiv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameterIiv()2611 GLuint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; in srgb_decode_samplerparameterIuiv() local2617 samplerMode[0] = GL_DONT_CARE; in srgb_decode_samplerparameterIuiv()[all …]
273 unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */ member
2930 opcode0.samplerMode = VGPU10_SAMPLER_MODE_DEFAULT; in emit_sampler_declarations()