Searched refs:saved_tcs (Results 1 – 2 of 2) sorted by relevance
99 void *saved_fs, *saved_vs, *saved_gs, *saved_tcs, *saved_tes; /**< shaders */ member432 blitter->saved_tcs = sh; in util_blitter_save_tessctrl_shader()
533 assert(!ctx->has_tessellation || ctx->base.saved_tcs != INVALID_PTR); in blitter_check_saved_vertex_states()565 pipe->bind_tcs_state(pipe, ctx->base.saved_tcs); in util_blitter_restore_vertex_states()567 ctx->base.saved_tcs = INVALID_PTR; in util_blitter_restore_vertex_states()