Searched refs:sbDesc (Results 1 – 2 of 2) sorted by relevance
72 GrGLStencilAttachment::IDDesc sbDesc; in MakeWrapped() local79 sb = new GrGLStencilAttachment(gpu, sbDesc, desc.fWidth, desc.fHeight, in MakeWrapped()
1647 GrGLStencilAttachment::IDDesc sbDesc; in createStencilAttachmentForRenderTarget() local1654 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()1655 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()1657 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()1660 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()1682 sbDesc, in createStencilAttachmentForRenderTarget()