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Searched refs:sbDesc (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp72 GrGLStencilAttachment::IDDesc sbDesc; in MakeWrapped() local
79 sb = new GrGLStencilAttachment(gpu, sbDesc, desc.fWidth, desc.fHeight, in MakeWrapped()
DGrGLGpu.cpp1647 GrGLStencilAttachment::IDDesc sbDesc; in createStencilAttachmentForRenderTarget() local
1654 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()
1655 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()
1657 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()
1660 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()
1682 sbDesc, in createStencilAttachmentForRenderTarget()