Searched refs:sbRBID (Results 1 – 1 of 1) sorted by relevance
1556 GrGLuint sbRBID = 0; in getCompatibleStencilIndex() local1557 GL_CALL(GenRenderbuffers(1, &sbRBID)); in getCompatibleStencilIndex()1561 if (sbRBID) { in getCompatibleStencilIndex()1562 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1563 for (int i = 0; i < stencilFmtCnt && sbRBID; ++i) { in getCompatibleStencilIndex()1572 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1576 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()1598 GL_CALL(DeleteRenderbuffers(1, &sbRBID)); in getCompatibleStencilIndex()