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/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java260 float scaledMagnitude = magnitude * mOrientationSensitivityFactor; in filterOrientationForMovement() local
262 …return deadZoneFilter(scaledMagnitude, mOrientationDeadZoneMin, mOrientationDeadZoneMax, mOrientat… in filterOrientationForMovement()