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Searched refs:scissorEnable (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp78 scissorEnable = false; in Device()
177 if(scissorEnable) in clearColor()
195 if(scissorEnable) in clearDepth()
212 if(scissorEnable) in clearStencil()
307 scissorEnable = enable; in setScissorEnable()
532 if(scissorEnable) in bindViewport()
DDevice.hpp76 bool scissorEnable; member in es1::Device
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp76 scissorEnable = false; in Device()
206 if(scissorEnable) in clearColor()
230 if(scissorEnable) in clearDepth()
247 if(scissorEnable) in clearStencil()
446 scissorEnable = enable; in setScissorEnable()
692 if(scissorEnable) in bindViewport()
DDevice.hpp88 bool scissorEnable; member in gl::Device
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp80 scissorEnable = false; in Device()
207 if(scissorEnable) in clearColor()
227 if(scissorEnable) in clearDepth()
244 if(scissorEnable) in clearStencil()
363 scissorEnable = enable; in setScissorEnable()
806 if(scissorEnable) in bindViewport()
DDevice.hpp93 bool scissorEnable; member in es2::Device
/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm414 GLint scissorEnable;
415 glGetIntegerv(GL_SCISSOR_TEST, &scissorEnable);
419 if (scissorEnable) {
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1170 uint8 scissorEnable; member
1197 uint8 scissorEnable; member
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h941 uint32_t scissorEnable : 1; member
Dapi.cpp746 if (pState->rastState.scissorEnable) in SetupMacroTileScissors()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd_vgpu10.c968 uint8 scissorEnable, in SVGA3D_vgpu10_DefineRasterizerState() argument
983 depthClipEnable, scissorEnable, in SVGA3D_vgpu10_DefineRasterizerState()
Dsvga_cmd.h573 uint8 scissorEnable,
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp222 bool scissorEnable; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp403 if(scissorEnable) in Clear()
3718 scissorEnable = (value != FALSE); in SetRenderState()
5997 if(scissorEnable) in bindViewport()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp969 rastState->scissorEnable = rasterizer->scissor; in swr_update_derived()
/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c1851 SVGA3D_DUMP_PARAMETER(scissorEnable, u); in SVGA3D_DUMP_HEADER()