Searched refs:scratch_bytes_per_wave (Results 1 – 7 of 7) sorted by relevance
88 out_config->scratch_bytes_per_wave = in code_object_to_config()138 scratch_enabled = shader->config.scratch_bytes_per_wave > 0; in si_create_compute_state()284 scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves; in si_setup_compute_scratch_buffer()366 config->scratch_bytes_per_wave, in si_switch_compute_shader()367 config->scratch_bytes_per_wave * in si_switch_compute_shader()398 | S_00B860_WAVESIZE(config->scratch_bytes_per_wave >> 10)); in si_switch_compute_shader()403 config->scratch_bytes_per_wave != 0; in si_switch_compute_shader()
370 S_00B52C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0); in si_shader_ls()395 S_00B42C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); in si_shader_hs()437 S_00B32C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); in si_shader_es()523 S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); in si_shader_gs()615 S_00B12C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); in si_shader_vs()820 S_00B32C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0)); in si_shader_ps()2082 if (shader->config.scratch_bytes_per_wave == 0) in si_update_scratch_buffer()2114 return shader ? shader->config.scratch_bytes_per_wave : 0; in si_get_scratch_buffer_bytes_per_wave()2133 unsigned scratch_bytes_per_wave = in si_update_spi_tmpring_size() local2135 unsigned scratch_needed_size = scratch_bytes_per_wave * in si_update_spi_tmpring_size()[all …]
473 unsigned scratch_bytes_per_wave; member
6076 conf->scratch_bytes_per_wave = in si_shader_binary_read_config()6120 S_008F04_STRIDE(config->scratch_bytes_per_wave / 64); in si_shader_apply_scratch_relocs()6316 conf->lds_size, conf->scratch_bytes_per_wave, in si_shader_dump_stats()6325 conf->lds_size, conf->scratch_bytes_per_wave, in si_shader_dump_stats()7671 if (shader->config.scratch_bytes_per_wave) in si_compile_tgsi_shader()
76 unsigned scratch_bytes_per_wave; member
263 conf->scratch_bytes_per_wave = in ac_shader_binary_read_config()
337 conf->lds_size, conf->scratch_bytes_per_wave, in radv_dump_pipeline_stats()358 bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0; in radv_fill_shader_variant()