Searched refs:scratch_enabled (Results 1 – 2 of 2) sorted by relevance
112 bool scratch_enabled; in si_create_compute_state() local138 scratch_enabled = shader->config.scratch_bytes_per_wave > 0; in si_create_compute_state()147 S_00B84C_SCRATCH_EN(scratch_enabled) | in si_create_compute_state()
358 bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0; in radv_fill_shader_variant() local361 if (scratch_enabled) in radv_fill_shader_variant()367 S_00B12C_SCRATCH_EN(scratch_enabled); in radv_fill_shader_variant()372 S_00B12C_SCRATCH_EN(scratch_enabled); in radv_fill_shader_variant()376 S_00B84C_SCRATCH_EN(scratch_enabled) | in radv_fill_shader_variant()