Searched refs:setAttachment (Results 1 – 3 of 3) sorted by relevance
160 void setAttachment(GrGLenum attachmentPoint, const FramebufferAttachment* attachment) { in setAttachment() function in __anon0b8a6d580111::Framebuffer409 framebuffer->setAttachment(attachment, renderbuffer); in framebufferRenderbuffer()427 framebuffer->setAttachment(attachment, this->getSingleTextureObject()); in framebufferTexture2D()
1791 vk::AttachmentReference().setAttachment(0).setLayout( in prepare_render_pass()1795 vk::AttachmentReference().setAttachment(1).setLayout( in prepare_render_pass()
4307 AttachmentReference& setAttachment( uint32_t attachment_ ) in setAttachment() function