/external/swiftshader/src/OpenGL/libGL/ |
D | Texture.h | 95 void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image); 132 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi… 185 …void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, …
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D | Texture.cpp | 182 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) in setCompressedImage() function in gl::Texture 386 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in gl::Texture2D 400 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage() 742 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, G… in setCompressedImage() function in gl::TextureCubeMap 758 Texture::setCompressedImage(imageSize, pixels, image[face][level]); in setCompressedImage()
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D | libGL.cpp | 883 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in glCompressedTexImage2D() 902 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); in glCompressedTexImage2D()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 120 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image); 168 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi… 227 …void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, … 288 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, …
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D | Texture.cpp | 418 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image) in setCompressedImage() function in es2::Texture 694 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es2::Texture2D 709 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage() 1121 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, G… in setCompressedImage() function in es2::TextureCubeMap 1138 Texture::setCompressedImage(imageSize, pixels, image[face][level]); in setCompressedImage() 1610 void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es2::Texture3D 1625 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
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D | libGLESv2.cpp | 872 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in CompressedTexImage2D() 891 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); in CompressedTexImage2D() 6474 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); in CompressedTexImage3DOES()
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D | libGLESv3.cpp | 858 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); in glCompressedTexImage3D()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.h | 103 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image); 143 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi…
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D | Texture.cpp | 240 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image) in setCompressedImage() function in es1::Texture 518 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es1::Texture2D 532 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
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D | libGLES_CM.cpp | 776 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in CompressedTexImage2D()
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