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Searched refs:setCompressedImage (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DTexture.h95 void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image);
132 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi…
185 …void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, …
DTexture.cpp182 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) in setCompressedImage() function in gl::Texture
386 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in gl::Texture2D
400 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
742 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, G… in setCompressedImage() function in gl::TextureCubeMap
758 Texture::setCompressedImage(imageSize, pixels, image[face][level]); in setCompressedImage()
DlibGL.cpp883 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in glCompressedTexImage2D()
902 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); in glCompressedTexImage2D()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h120 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image);
168 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi…
227 …void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, …
288 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, …
DTexture.cpp418 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image) in setCompressedImage() function in es2::Texture
694 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es2::Texture2D
709 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
1121 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, G… in setCompressedImage() function in es2::TextureCubeMap
1138 Texture::setCompressedImage(imageSize, pixels, image[face][level]); in setCompressedImage()
1610 void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es2::Texture3D
1625 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
DlibGLESv2.cpp872 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in CompressedTexImage2D()
891 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); in CompressedTexImage2D()
6474 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); in CompressedTexImage3DOES()
DlibGLESv3.cpp858 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); in glCompressedTexImage3D()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.h103 void setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image);
143 …void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSi…
DTexture.cpp240 void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, egl::Image *image) in setCompressedImage() function in es1::Texture
518 void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsiz… in setCompressedImage() function in es1::Texture2D
532 Texture::setCompressedImage(imageSize, pixels, image[level]); in setCompressedImage()
DlibGLES_CM.cpp776 texture->setCompressedImage(level, internalformat, width, height, imageSize, data); in CompressedTexImage2D()