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Searched refs:setDestBlendFactorAlpha (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3968 renderer->setDestBlendFactorAlpha(sw::BLEND_INVSOURCEALPHA); in SetRenderState()
3972 renderer->setDestBlendFactorAlpha(sw::BLEND_SOURCEALPHA); in SetRenderState()
3988 renderer->setDestBlendFactorAlpha(sw::BLEND_ZERO); in SetRenderState()
3991 renderer->setDestBlendFactorAlpha(sw::BLEND_ONE); in SetRenderState()
3994 renderer->setDestBlendFactorAlpha(sw::BLEND_SOURCE); in SetRenderState()
3997 renderer->setDestBlendFactorAlpha(sw::BLEND_INVSOURCE); in SetRenderState()
4000 renderer->setDestBlendFactorAlpha(sw::BLEND_SOURCEALPHA); in SetRenderState()
4003 renderer->setDestBlendFactorAlpha(sw::BLEND_INVSOURCEALPHA); in SetRenderState()
4006 renderer->setDestBlendFactorAlpha(sw::BLEND_DESTALPHA); in SetRenderState()
4009 renderer->setDestBlendFactorAlpha(sw::BLEND_INVDESTALPHA); in SetRenderState()
[all …]
/external/swiftshader/src/Renderer/
DContext.hpp327 bool setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha);
DPixelProcessor.hpp286 void setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha);
DPixelProcessor.cpp828 void PixelProcessor::setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha) in setDestBlendFactorAlpha() function in sw::PixelProcessor
830 context->setDestBlendFactorAlpha(destBlendFactorAlpha); in setDestBlendFactorAlpha()
DContext.cpp433 bool Context::setDestBlendFactorAlpha(BlendFactor destBlendFactorAlpha) in setDestBlendFactorAlpha() function in sw::Context
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp93 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
DContext.cpp1810 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp91 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
DContext.cpp1749 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp92 setDestBlendFactorAlpha(BLEND_ZERO); in Device()
DContext.cpp2755 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()