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Searched refs:setEmissiveMaterialSource (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp233 void setEmissiveMaterialSource(MaterialSource emissiveMaterialSource);
DContext.hpp312 void setEmissiveMaterialSource(MaterialSource emissiveMaterialSource);
DVertexProcessor.cpp382 void VertexProcessor::setEmissiveMaterialSource(MaterialSource emissiveMaterialSource) in setEmissiveMaterialSource() function in sw::VertexProcessor
384 context->setEmissiveMaterialSource(emissiveMaterialSource); in setEmissiveMaterialSource()
DContext.cpp369 void Context::setEmissiveMaterialSource(MaterialSource emissiveMaterialSource) in setEmissiveMaterialSource() function in sw::Context
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp3573 device->setEmissiveMaterialSource(sw::MATERIAL_COLOR1); in setColorMaterialMode()
3579 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()
3585 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()
3591 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()
3597 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()
DDevice.cpp165 setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in Device()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2877 renderer->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
2880 renderer->setEmissiveMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
2883 renderer->setEmissiveMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3587 renderer->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
3590 renderer->setEmissiveMaterialSource(sw::MATERIAL_COLOR1); in SetRenderState()
3593 renderer->setEmissiveMaterialSource(sw::MATERIAL_COLOR2); in SetRenderState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1984 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in applyState()