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Searched refs:setMinFilter (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h46 void setMinFilter(GLenum minFilter) { mMinFilter = minFilter; } in setMinFilter() function
DTexture.h58 bool setMinFilter(GLenum filter);
DContext.cpp1689 …case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); brea… in samplerParameteri()
1711 …case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(roundf(param))); … in samplerParameterf()
DTexture.cpp69 bool Texture::setMinFilter(GLenum filter) in setMinFilter() function in es2::Texture
DlibGLESv2.cpp5186 if(!texture->setMinFilter((GLenum)param)) in TexParameterf()
5335 if(!texture->setMinFilter((GLenum)param)) in TexParameteri()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.h58 bool setMinFilter(GLenum filter);
DTexture.cpp61 bool Texture::setMinFilter(GLenum filter) in setMinFilter() function in es1::Texture
DlibGLES_CM.cpp4366 if(!texture->setMinFilter((GLenum)param)) in TexParameterf()
4436 if(!texture->setMinFilter((GLenum)param)) in TexParameteri()
/external/swiftshader/src/OpenGL/libGL/
DTexture.h62 bool setMinFilter(GLenum filter);
DTexture.cpp56 bool Texture::setMinFilter(GLenum filter) in setMinFilter() function in gl::Texture
DlibGL.cpp4473 if(!texture->setMinFilter((GLenum)param)) in glTexParameterf()
4557 if(!texture->setMinFilter((GLenum)param)) in glTexParameteri()
/external/vulkan-validation-layers/demos/
Dcube.cpp1992 .setMinFilter(vk::Filter::eNearest) in prepare_textures()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp7254 SamplerCreateInfo& setMinFilter( Filter minFilter_ ) in setMinFilter() function