Searched refs:setRelativeTo (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLIRect.h | 56 void setRelativeTo(const GrGLIRect& glViewport, const SkIRect& devRect, GrSurfaceOrigin org) { in setRelativeTo() function 57 this->setRelativeTo(glViewport, devRect.x(), devRect.y(), devRect.width(), devRect.height(), in setRelativeTo() 61 void setRelativeTo(const GrGLIRect& glRect, in setRelativeTo() function
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D | GrGLGpu.cpp | 1715 scissor.setRelativeTo(rtViewport, in flushScissor() 1760 glwindows[i].setRelativeTo(rt->getViewport(), skwindows[i], rt->origin()); in flushWindowRectangles() 2339 readRect.setRelativeTo(glvp, left, top, width, height, surface->origin()); in onReadPixels() 2667 rect.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop, in onResolveRenderTarget() 3924 srcGLRect.setRelativeTo(srcVP, in copySurfaceAsCopyTexSubImage() 3970 srcGLRect.setRelativeTo(srcVP, in copySurfaceAsBlitFramebuffer() 3976 dstGLRect.setRelativeTo(dstVP, in copySurfaceAsBlitFramebuffer()
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