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Searched refs:setRenderTargetState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp73 this->setRenderTargetState(primProc, pipeline.getRenderTarget()); in setData()
137 void GrGLProgram::setRenderTargetState(const GrPrimitiveProcessor& primProc, in setRenderTargetState() function in GrGLProgram
DGrGLProgram.h127 void setRenderTargetState(const GrPrimitiveProcessor&, const GrRenderTarget*);
/external/skia/src/gpu/vk/
DGrVkPipelineState.h155 void setRenderTargetState(const GrRenderTarget*);
DGrVkPipelineState.cpp239 this->setRenderTargetState(pipeline.getRenderTarget()); in setData()
464 void GrVkPipelineState::setRenderTargetState(const GrRenderTarget* rt) { in setRenderTargetState() function in GrVkPipelineState