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Searched refs:setTex2DArrayBinding (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp804 void setTex2DArrayBinding (int unit, rc::Texture2DArray* tex2DArray);
DsglrReferenceContext.cpp547 void ReferenceContext::setTex2DArrayBinding (int unitNdx, Texture2DArray* texture) in setTex2DArrayBinding() function in sglr::ReferenceContext
614 case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, DE_NULL); break; in bindTexture()
665 …case GL_TEXTURE_2D_ARRAY: setTex2DArrayBinding (unitNdx, static_cast<Texture2DArray*> (texObj));… in bindTexture()
700 …else if (m_textureUnits[unitNdx].tex2DArrayBinding == texture) setTex2DArrayBinding (unitNdx, DE_… in deleteTexture()