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Searched refs:setUnit (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp140 void setUnit (sglr::Context& gl, deUint32 program, int unitNdx) in setUnit() function in deqp::gles2::Functional::SingleTex2DShader
706 shader.setUnit(context, shaderID, 0); in render()
777 texShader.setUnit(ctx, texShaderID, 0); in render()
871 singleTexShader.setUnit(context, singleTexShaderID, 0); in render()
960 shader.setUnit(context, shaderID, 0); in render()
1041 shader.setUnit(context, shaderID, 0); in render()
1045 shader.setUnit(context, shaderID, 1); in render()
1056 shader.setUnit(context, shaderID, 0); in render()
1141 texShader.setUnit(ctx, texShaderID, 0); in render()
1203 shader.setUnit(context, shaderID, 0); in render()
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/external/parameter-framework/upstream/parameter/
DParameterType.h55 void setUnit(const std::string &strUnit);
DParameterType.cpp70 void CParameterType::setUnit(const std::string &strUnit) in setUnit() function in CParameterType
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.hpp61 void setUnit (int samplerNdx, int unitNdx);
Des31fFboTestUtil.cpp167 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit() function in deqp::gles31::Functional::FboTestUtil::Texture2DShader
/external/deqp/modules/gles3/functional/
Des3fFboTestUtil.hpp91 void setUnit (int samplerNdx, int unitNdx);
Des3fFboTestUtil.cpp324 void Texture2DShader::setUnit (int inputNdx, int unitNdx) in setUnit() function in deqp::gles3::Functional::FboTestUtil::Texture2DShader