Searched refs:shaderFP (Results 1 – 2 of 2) sorted by relevance
416 sk_sp<GrFragmentProcessor> shaderFP; in skpaint_to_grpaint_impl() local419 shaderFP = *shaderProcessor; in skpaint_to_grpaint_impl()421 shaderFP = shader->asFragmentProcessor( in skpaint_to_grpaint_impl()424 if (!shaderFP) { in skpaint_to_grpaint_impl()434 if (shaderFP) { in skpaint_to_grpaint_impl()444 shaderFP = GrFragmentProcessor::OverrideInput(shaderFP, shaderInput); in skpaint_to_grpaint_impl()445 shaderFP = GrXfermodeFragmentProcessor::MakeFromSrcProcessor(std::move(shaderFP), in skpaint_to_grpaint_impl()449 if (shaderFP) { in skpaint_to_grpaint_impl()450 grPaint->addColorFragmentProcessor(std::move(shaderFP)); in skpaint_to_grpaint_impl()465 grPaint->addColorFragmentProcessor(std::move(shaderFP)); in skpaint_to_grpaint_impl()[all …]
118 sk_sp<GrFragmentProcessor> shaderFP,