/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSpecConstantUtil.cpp | 385 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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D | vktPipelineMultisampleTestsUtil.cpp | 402 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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D | vktPipelineVertexInputTests.cpp | 61 if (isVertexFormatDouble(format) && !context.getDeviceFeatures().shaderFloat64) in isSupportedVertexFormat()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationUtil.cpp | 712 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
D | vktSparseResourcesTestsUtil.cpp | 843 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
D | vktTessellationUtil.cpp | 1163 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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/external/vulkan-validation-layers/libs/vkjson/ |
D | vkjson.cc | 254 visitor->Visit("shaderFloat64", &features->shaderFloat64) && in Iterate()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkNullDriver.cpp | 632 pFeatures->shaderFloat64 = VK_TRUE; in getPhysicalDeviceFeatures()
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D | vkStructTypes.inl | 78 VkBool32 shaderFloat64; member
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D | vkStrUtilImpl.inl | 1921 s << "\tshaderFloat64 = " << value.shaderFloat64 << '\n';
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/external/deqp/external/vulkancts/modules/vulkan/clipping/ |
D | vktClippingTests.cpp | 87 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_device.c | 485 .shaderFloat64 = pdevice->info.gen >= 8, in anv_GetPhysicalDeviceFeatures()
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/external/vulkan-validation-layers/demos/ |
D | vulkaninfo.c | 1070 …printf("\tshaderFloat64 = %u\n", features->shaderFloat64 … in app_gpu_dump_features()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_device.c | 461 .shaderFloat64 = false, in radv_GetPhysicalDeviceFeatures()
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/external/vulkan-validation-layers/include/vulkan/ |
D | vulkan.hpp | 3389 , shaderFloat64( shaderFloat64_ ) in PhysicalDeviceFeatures() 3655 shaderFloat64 = shaderFloat64_; in setShaderFloat64() 3795 && ( shaderFloat64 == rhs.shaderFloat64 ) in operator ==() 3857 Bool32 shaderFloat64; member
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D | vulkan.h | 1247 VkBool32 shaderFloat64; member
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiFeatureInfo.cpp | 892 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderFloat64), in deviceFeatures()
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/external/mesa3d/include/vulkan/ |
D | vulkan.h | 1256 VkBool32 shaderFloat64; member
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/external/skia/third_party/vulkan/vulkan/ |
D | vulkan.h | 1353 VkBool32 shaderFloat64; member
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/external/deqp/external/vulkancts/scripts/src/ |
D | vulkan.h.in | 1412 VkBool32 shaderFloat64; member
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/external/vulkan-validation-layers/tests/ |
D | layer_validation_tests.cpp | 11877 features.shaderFloat64 = false; in TEST_F() 18483 if (!m_device->phy().features().shaderFloat64) { in TEST_F()
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/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 2583 … pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); in validate_shader_capabilities()
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