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Searched refs:shaderFloat64 (Results 1 – 22 of 22) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineSpecConstantUtil.cpp385 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
DvktPipelineMultisampleTestsUtil.cpp402 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
DvktPipelineVertexInputTests.cpp61 if (isVertexFormatDouble(format) && !context.getDeviceFeatures().shaderFloat64) in isSupportedVertexFormat()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationUtil.cpp712 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesTestsUtil.cpp843 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationUtil.cpp1163 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/vulkan-validation-layers/libs/vkjson/
Dvkjson.cc254 visitor->Visit("shaderFloat64", &features->shaderFloat64) && in Iterate()
/external/deqp/external/vulkancts/framework/vulkan/
DvkNullDriver.cpp632 pFeatures->shaderFloat64 = VK_TRUE; in getPhysicalDeviceFeatures()
DvkStructTypes.inl78 VkBool32 shaderFloat64; member
DvkStrUtilImpl.inl1921 s << "\tshaderFloat64 = " << value.shaderFloat64 << '\n';
/external/deqp/external/vulkancts/modules/vulkan/clipping/
DvktClippingTests.cpp87 if (((flags & FEATURE_SHADER_FLOAT_64) != 0) && !features.shaderFloat64) in requireFeatures()
/external/mesa3d/src/intel/vulkan/
Danv_device.c485 .shaderFloat64 = pdevice->info.gen >= 8, in anv_GetPhysicalDeviceFeatures()
/external/vulkan-validation-layers/demos/
Dvulkaninfo.c1070 …printf("\tshaderFloat64 = %u\n", features->shaderFloat64 in app_gpu_dump_features()
/external/mesa3d/src/amd/vulkan/
Dradv_device.c461 .shaderFloat64 = false, in radv_GetPhysicalDeviceFeatures()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp3389 , shaderFloat64( shaderFloat64_ ) in PhysicalDeviceFeatures()
3655 shaderFloat64 = shaderFloat64_; in setShaderFloat64()
3795 && ( shaderFloat64 == rhs.shaderFloat64 ) in operator ==()
3857 Bool32 shaderFloat64; member
Dvulkan.h1247 VkBool32 shaderFloat64; member
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp892 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderFloat64), in deviceFeatures()
/external/mesa3d/include/vulkan/
Dvulkan.h1256 VkBool32 shaderFloat64; member
/external/skia/third_party/vulkan/vulkan/
Dvulkan.h1353 VkBool32 shaderFloat64; member
/external/deqp/external/vulkancts/scripts/src/
Dvulkan.h.in1412 VkBool32 shaderFloat64; member
/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp11877 features.shaderFloat64 = false; in TEST_F()
18483 if (!m_device->phy().features().shaderFloat64) { in TEST_F()
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2583 … pass &= require_feature(report_data, enabledFeatures->shaderFloat64, "shaderFloat64"); in validate_shader_capabilities()