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Searched refs:shaderFragment (Results 1 – 2 of 2) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c73 GLuint shaderFragment = createShader(srcFragment, GL_FRAGMENT_SHADER); in createProgram() local
74 if (shaderFragment == 0) in createProgram()
79 glAttachShader(program, shaderFragment); in createProgram()
80 glDeleteShader(shaderFragment); in createProgram()
/external/deqp/modules/gles31/functional/
Des31fFboSRGBWriteControlTests.cpp141 std::ostringstream shaderFragment; in buildSamplingPassType() local
150 shaderFragment in buildSamplingPassType()
160 shaderFragment in buildSamplingPassType()
166 shaderFragment in buildSamplingPassType()
172 shaderFragment in buildSamplingPassType()
178 shaderFragment in buildSamplingPassType()
184 shaderFragment in buildSamplingPassType()
193 shaderFragment in buildSamplingPassType()
197 return shaderFragment.str(); in buildSamplingPassType()
697 std::ostringstream shaderFragment; in TestShaderProgram() local
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