Searched refs:shaderIDgles (Results 1 – 2 of 2) sorted by relevance
245 deUint32 shaderIDgles = gles3Context.createProgram(&shader); in verifyTexture() local287 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; in verifyTexture()
282 deUint32 shaderIDgles = gles3Context.createProgram(&shader); in verifyTexture() local312 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; in verifyTexture()365 deUint32 shaderIDgles = gles3Context.createProgram(&shader); in verifyTexture() local403 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; in verifyTexture()466 deUint32 shaderIDgles = gles3Context.createProgram(&shader); in verifyTexture() local503 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; in verifyTexture()566 deUint32 shaderIDgles = gles3Context.createProgram(&shader); in verifyTexture() local604 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; in verifyTexture()