Searched refs:shaderIn (Results 1 – 1 of 1) sorted by relevance
539 const rsg::ShaderInput* shaderIn = m_vertexShader.getInputs()[attribNdx]; in iterate() local540 const rsg::VariableType& varType = shaderIn->getVariable()->getType(); in iterate()541 const rsg::ConstValueRangeAccess valueRange = shaderIn->getValueRange(); in iterate()