Searched refs:shaderSampledImageArrayDynamicIndexing (Results 1 – 16 of 16) sorted by relevance
192 if (m_imageCount > 1 && features.shaderSampledImageArrayDynamicIndexing == VK_FALSE) in createInstance()
249 …sit("shaderSampledImageArrayDynamicIndexing", &features->shaderSampledImageArrayDynamicIndexing) && in Iterate()
627 pFeatures->shaderSampledImageArrayDynamicIndexing = VK_TRUE; in getPhysicalDeviceFeatures()
73 VkBool32 shaderSampledImageArrayDynamicIndexing; member
1916 …s << "\tshaderSampledImageArrayDynamicIndexing = " << value.shaderSampledImageArrayDynamicIndexing…
480 .shaderSampledImageArrayDynamicIndexing = true, in anv_GetPhysicalDeviceFeatures()
1065 …haderSampledImageArrayDynamicIndexing = %u\n", features->shaderSampledImageArrayDynamicIndexing ); in app_gpu_dump_features()
454 .shaderSampledImageArrayDynamicIndexing = true, in radv_GetPhysicalDeviceFeatures()
259 if (!deviceFeatures.shaderSampledImageArrayDynamicIndexing) in checkSupported()
3384 , shaderSampledImageArrayDynamicIndexing( shaderSampledImageArrayDynamicIndexing_ ) in PhysicalDeviceFeatures()3625 shaderSampledImageArrayDynamicIndexing = shaderSampledImageArrayDynamicIndexing_; in setShaderSampledImageArrayDynamicIndexing()3790 … && ( shaderSampledImageArrayDynamicIndexing == rhs.shaderSampledImageArrayDynamicIndexing ) in operator ==()3852 Bool32 shaderSampledImageArrayDynamicIndexing; member
1242 VkBool32 shaderSampledImageArrayDynamicIndexing; member
887 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderSampledImageArrayDynamicIndexing), in deviceFeatures()
1251 VkBool32 shaderSampledImageArrayDynamicIndexing; member
1348 VkBool32 shaderSampledImageArrayDynamicIndexing; member
1407 VkBool32 shaderSampledImageArrayDynamicIndexing; member
2610 … pass &= require_feature(report_data, enabledFeatures->shaderSampledImageArrayDynamicIndexing, in validate_shader_capabilities()