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Searched refs:shaderSamplerLoc (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderTextureSizeTests.cpp415 const int shaderSamplerLoc = gl.getUniformLocation(m_shader->getProgram(), "u_sampler"); in runShader() local
432 gl.uniform1i(shaderSamplerLoc, 0); in runShader()