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Searched refs:shaderStageNdx (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.cpp159 for (int shaderStageNdx = 0; shaderStageNdx < SHADERTYPE_LAST; ++shaderStageNdx) in isValid() local
161 const deUint32 curStageMask = (1u << shaderStageNdx); in isValid()
165 const bool hasShader = !spec.programs[progNdx].sources.sources[shaderStageNdx].empty(); in isValid()
170 …Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()
176 …("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()
183 else if (!spec.programs[progNdx].sources.sources[shaderStageNdx].empty()) in isValid()
185 …urce specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()