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Searched refs:shaderTypes (Results 1 – 14 of 14) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
47 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests()
52 shaderTypes, in createBuiltinPrecisionTests()
55 shaderTypes.clear(); in createBuiltinPrecisionTests()
56 shaderTypes.push_back(glu::SHADERTYPE_VERTEX); in createBuiltinPrecisionTests()
57 shaderTypes.push_back(glu::SHADERTYPE_FRAGMENT); in createBuiltinPrecisionTests()
58 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in createBuiltinPrecisionTests()
63 shaderTypes, in createBuiltinPrecisionTests()
Des31fShaderStateQueryTests.cpp471 } shaderTypes[] = in init() local
481 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init()
482 addChild(new ShaderLogCase(m_context, shaderTypes[ndx].caseName, "", shaderTypes[ndx].caseType)); in init()
Des31fOpaqueTypeIndexingTests.cpp1265 } shaderTypes[] = in init() local
1314 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init()
1316 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init()
1317 …tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, shaderTypes[shaderTypeN… in init()
1347 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init()
1349 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init()
1350 const string name = string(indexExprName) + "_" + shaderTypes[shaderTypeNdx].name; in init()
Des31fProgramStateQueryTests.cpp849 } shaderTypes[] = in init() local
857 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in init()
858 … addChild(new ProgramLogCase(m_context, shaderTypes[ndx].caseName, "", shaderTypes[ndx].caseType)); in init()
Des31fNegativeShaderApiTests.cpp2272 const GLenum shaderTypes[] = { in link_compute_shader() local
2281 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ndx++) in link_compute_shader()
2286 GLuint otherShader = ctx.glCreateShader(shaderTypes[ndx]); in link_compute_shader()
2287 const char* otherShaderSource = (shaderTypes[ndx] != GL_GEOMETRY_SHADER) ? in link_compute_shader()
/external/deqp/modules/gles3/functional/
Des3fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
46 shaderTypes.push_back(glu::SHADERTYPE_VERTEX); in createBuiltinPrecisionTests()
47 shaderTypes.push_back(glu::SHADERTYPE_FRAGMENT); in createBuiltinPrecisionTests()
52 shaderTypes, in createBuiltinPrecisionTests()
Des3fShaderStateQueryTests.cpp671 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
672 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in test()
674 const GLuint shader = glCreateShader(shaderTypes[ndx]); in test()
675 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_TYPE, shaderTypes[ndx]); in test()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp2543 const glu::ShaderType shaderTypes[] = in initTests() local
2589 …shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2628 …shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2680 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2709 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2754 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2764 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2776 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2786 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
2805 … shaderType (rng.choose<glu::ShaderType>(DE_ARRAY_BEGIN(shaderTypes), DE_ARRAY_END(shaderTypes))); in initTests()
[all …]
DvktYCbCrFormatTests.cpp485 } shaderTypes[] = in populatePerFormatGroup() local
504 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in populatePerFormatGroup()
509 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].value; in populatePerFormatGroup()
510 const char* const shaderTypeName = shaderTypes[shaderTypeNdx].name; in populatePerFormatGroup()
/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.hpp57 const std::vector<glu::ShaderType>& shaderTypes,
DglsBuiltinPrecisionTests.cpp5304 , shaderTypes (shaderTypes_) in PrecisionTestContext()
5315 vector<ShaderType> shaderTypes; member
5334 for (size_t shaderNdx = 0; shaderNdx < ctx.shaderTypes.size(); ++shaderNdx) in createFuncGroup()
5336 const ShaderType shaderType = ctx.shaderTypes[shaderNdx]; in createFuncGroup()
5352 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests() argument
5368 shaderTypes, numRandoms); in addBuiltinPrecisionTests()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp2036 } shaderTypes[] = in init() local
2081 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init()
2083 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init()
2084 …tcu::TestCaseGroup* const shaderGroup = new tcu::TestCaseGroup(m_testCtx, shaderTypes[shaderTypeN… in init()
2122 for (int shaderTypeNdx = 0; shaderTypeNdx < DE_LENGTH_OF_ARRAY(shaderTypes); shaderTypeNdx++) in init()
2124 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; in init()
2125 const std::string name = std::string(indexExprName) + "_" + shaderTypes[shaderTypeNdx].name; in init()
DvktShaderBuiltinPrecisionTests.cpp5225 , shaderTypes (shaderTypes_) in PrecisionTestContext()
5235 vector<ShaderType> shaderTypes; member
5251 for (size_t shaderNdx = 0; shaderNdx < ctx.shaderTypes.size(); ++shaderNdx) in createFuncGroup()
5253 const ShaderType shaderType = ctx.shaderTypes[shaderNdx]; in createFuncGroup()
5268 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests() argument
5284 shaderTypes, numRandoms); in addBuiltinPrecisionTests()
5301 std::vector<glu::ShaderType> shaderTypes; in init() local
5305 shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); in init()
5309 shaderTypes, in init()
5312 shaderTypes.clear(); in init()
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/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp503 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
504 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) in test()
506 const GLuint shader = glCreateShader(shaderTypes[ndx]); in test()
507 verifyShaderParam(m_testCtx, *this, shader, GL_SHADER_TYPE, shaderTypes[ndx]); in test()