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Searched refs:shaderUniformBufferArrayDynamicIndexing (Results 1 – 15 of 15) sorted by relevance

/external/vulkan-validation-layers/libs/vkjson/
Dvkjson.cc248 …it("shaderUniformBufferArrayDynamicIndexing", &features->shaderUniformBufferArrayDynamicIndexing) … in Iterate()
/external/deqp/external/vulkancts/framework/vulkan/
DvkNullDriver.cpp626 pFeatures->shaderUniformBufferArrayDynamicIndexing = VK_TRUE; in getPhysicalDeviceFeatures()
DvkStructTypes.inl72 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
DvkStrUtilImpl.inl1915 … "\tshaderUniformBufferArrayDynamicIndexing = " << value.shaderUniformBufferArrayDynamicIndexing <…
/external/mesa3d/src/intel/vulkan/
Danv_device.c479 .shaderUniformBufferArrayDynamicIndexing = true, in anv_GetPhysicalDeviceFeatures()
/external/vulkan-validation-layers/demos/
Dvulkaninfo.c1064 …haderUniformBufferArrayDynamicIndexing = %u\n", features->shaderUniformBufferArrayDynamicIndexing); in app_gpu_dump_features()
/external/mesa3d/src/amd/vulkan/
Dradv_device.c453 .shaderUniformBufferArrayDynamicIndexing = true, in radv_GetPhysicalDeviceFeatures()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp264 if (!deviceFeatures.shaderUniformBufferArrayDynamicIndexing) in checkSupported()
/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp3383 , shaderUniformBufferArrayDynamicIndexing( shaderUniformBufferArrayDynamicIndexing_ ) in PhysicalDeviceFeatures()
3619 shaderUniformBufferArrayDynamicIndexing = shaderUniformBufferArrayDynamicIndexing_; in setShaderUniformBufferArrayDynamicIndexing()
3789 … && ( shaderUniformBufferArrayDynamicIndexing == rhs.shaderUniformBufferArrayDynamicIndexing ) in operator ==()
3851 Bool32 shaderUniformBufferArrayDynamicIndexing; member
Dvulkan.h1241 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiFeatureInfo.cpp886 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, shaderUniformBufferArrayDynamicIndexing), in deviceFeatures()
/external/mesa3d/include/vulkan/
Dvulkan.h1250 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/skia/third_party/vulkan/vulkan/
Dvulkan.h1347 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/deqp/external/vulkancts/scripts/src/
Dvulkan.h.in1406 VkBool32 shaderUniformBufferArrayDynamicIndexing; member
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp2605 … pass &= require_feature(report_data, enabledFeatures->shaderUniformBufferArrayDynamicIndexing, in validate_shader_capabilities()