Home
last modified time | relevance | path

Searched refs:shaderVertexGL (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeSSBOBlockTests.cpp364 GLint shaderVertexGL; in ssbo_block_matching() local
382 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER); in ssbo_block_matching()
389 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_matching()
390 ctx.glCompileShader(shaderVertexGL); in ssbo_block_matching()
422 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_matching()
442 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_matching()
454 GLint shaderVertexGL; in ssbo_block_shared_qualifier() local
486 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER); in ssbo_block_shared_qualifier()
493 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_shared_qualifier()
494 ctx.glCompileShader(shaderVertexGL); in ssbo_block_shared_qualifier()
[all …]